import os,time,sys
lives = 5
def start_screen():
os.system('clear')
f = open('startscreenart.ascii')
for line in f.readlines():
print(line, end = "")
print()
print("welcome to the cave of doom text adventure!!!")
time.sleep(5)
intro_screen()
def intro_screen():
os.system('clear')
print("You wake up and it is dark...")
time.sleep(1)
print("You look around and you can see a torch.")
time.sleep(1)
choice = input("Pick up the torch?")
if choice == "no":
print("You lie down in the darkness until you die and are eaten by rats")
elif choice == "yes":
print("The torch illuminates the cave.")
time.sleep(1)
print("You see a book on the floor and a door ahead.")
choice = input("Do you want to walk through the door or pick up the book?")
if choice.lower() == "book":
read_the_book()
elif choice.lower() == "door":
walk_through_the_door()
else:
print('invalid choice...')
time.sleep(3)
intro_screen()
def walk_through_the_door():
global lives
os.system('clear')
print("there was a goblin on the other side. you lose a life")
lives = lives - 1
if lives == 0:
game_over()
else:
print("you have ", lives , "left")
time.sleep(1)
print("You run back through the door screaming and shut it behind you...")
time.sleep(1)
intro_screen()
def read_the_book():
os.system('clear')
def game_over():
print("Game over!")
sys.exit()
start_screen()